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Does daisuke amaya hate nicalis
Does daisuke amaya hate nicalis




does daisuke amaya hate nicalis
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does daisuke amaya hate nicalis

It's Pixel's dream realized on a new platform for the masses, and in a form anyone can appreciate. If they really wanted to appease those people they should have just included the original game on the cartridge, instead of slapping together a mediocre second graphical option.Ĭave Story 3D is Cave Story unencumbered. We understand why it was added, as it sort of splits the difference between the original and the new visuals, but the mish-mash doesn't really end up being as visually pleasing as we hoped. It's sort of like playing the game with cut-out characters, and doesn't work as well in practice as it does in theory. There's a second graphical style available for those who really want something that flies closer to what the original offered, though it isn't really all that strong. The sound effects and soundtrack shine bright on the 3DS, with remixed tunes that jive really well with the new visuals. The audio, too, has been reworked with great success, especially when compared to the Wii version, which arguably strayed too far from the source material.

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Nicalis did a fantastic job of adding objects to the foreground so that, when the 3D is on, the game's visuals will pop off the screen, taking full advantage of the system's capabilities. With the 3D slider all the way up it looks like the hero is jumping around inside of a diorama. Some of the enemies might look strange, and a few of the characters lack the charm of their pixelated counterparts, but most of the character design is great, and the environments look absolutely splendid.

does daisuke amaya hate nicalis

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Going in without bias, though, and without nostalgic attachment to the PC version, it's hard to complain about the new style. While obviously inspired by the visuals of the 2004 version, the new graphics are completely reworked, and will undoubtedly be polarizing to fans of the original. A majority of the new content comes in the presentation, which has been built from scratch for the 3DS. But just because it leans heavily on others in the genre doesn’t mean it doesn’t come with some of its own contributions.Ībove: Check out the Full Access Preview we did for the game to see the different visual styles in motionīut most of this already existed when the game was released seven years ago, and is hardly unique to Cave Story 3D. It has a classic feel that's reminiscent of games like Super Metroid and Castlevania, feeling at many times like an unabashed love letter to the genre with a focus on smart platforming and fast-paced 2D combat.

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Even though it's been remade a number of times since Pixel developed the PC version in his free time it's barely ever been modified at all, and that’s because very little needed to change for Cave Story 3D to be great. Much more important is the gameplay, which has barely changed at all since its release in 2004. Though the story is fun, it's only a small part of the reason that Cave Story is so fantastic. It doesn't have an incredibly strong story, but what's there is interesting, and it ends up pulling on heartstrings we didn't expect it to go for, with interesting characters and surprising turns. Players assume the role of a robotic soldier with no memory, thrown underground into a strange world filled with creatures called Mimigas.






Does daisuke amaya hate nicalis